A few days ago I posted the lovely lovely fanart of Flyaway that Justin Devine created for his review on Drawn to Culture.
So I asked Justin if he could answer a few questions (thinks not to say to a reviewer…) and he agreed!
Here, now, is Justin, “a fine artist and illustrator from California, who now resides in the Midwest with his wife and too many cats.”
And here is the interview:
Kathleen: So you’re a fine artist and illustrator, but you also do fanart (to be clear, this is a thing of which I thoroughly approve). How do the two relate for you — and/or how do the things you are a fan of feedback into your fine art and illustration career?
Justin: As I progress in my art career, I’m finding myself drawn less (so to speak) to working in a fine art/gallery-painting mode, and am instead leaning more towards storybook illustration, comics, and other forms of narrative art. In that respect, the stuff I’m doing for Drawn to Culture isn’t very different from my personal work at all. In fact, most of the designs I have available for sale right now (as prints or other products) are inspired by cult movies, tv shows, and/or books I love.
The only real difference between pieces I produce for the blog and work I’d show in a portfolio is the amount of time I put into them. Well, that, and the DTC drawings tend to be a little more portrait-driven than my regular work.
Kathleen: For the uninitiated: who/what/why is Drawn to Culture?
Justin: I often call Drawn to Culture a fanart blog, for simplicity’s sake, but what it really is is an illustrated pop culture recommendation feed.
The concept is that I—along with whatever other artists want to join in that week—recommend the movies, games, books, etc. that have been giving us life recently, and we supplement our recommendations with pieces of art which pay homage to those cultural products and (hopefully) get other people excited about them, too.
(Basically, it’s the “What’s Making Us Happy This Week” segment from NPR’s Pop Culture Happy Hour, but with drawings)
I started the blog last year (with help from my friend, the excellent Vincent Kukua) in part because we wanted to provide a regular ongoing challenge for ourselves, but also because we wanted to create a little bit of art-community centered people sharing what they love. In the just-over-a-year DTC has been going, we’ve showcased over 100 illustrations from almost two dozen artists.
Kathleen: One of the things about fanart that I adore is, as I said, getting to read over someone’s shoulder — reading is a great spectator sport at the best of times, and getting that experience plus art is just <chef’s kiss>. Could you tell me a bit about how you combine reviews and art — and what you’re trying to say in a piece of art vs in a review?
Justin: Basically, whenever I read any book or watch any movie, I try to imagine what I’d include on a cover or poster for that piece of media. As such, I’m always on the lookout for the characters, objects, and/or symbols I think would lend a compelling amount of specificity to an illustration without giving too much of the plot away (and these are usually the subjects for my DTC pieces).
The constraints of trying to make art with a somewhat tight (if self-imposed) deadline, and which is mainly going to be seen in a little square on Instagram, limits the mental-book-cover exercise somewhat, but the thinking is still there.

Kathleen: If we met in person I would probably get extremely specific about “quality of line” and that little tassled finial on the circle — but since this is written, would you be able to tell me a bit about the thought and art process for the illustration for Flyaway? (Do you have any process shots/layers?)
Justin: I didn’t save any progress layers, unfortunately.
I recently (finally) got an iPad Pro and Apple Pencil, and for the past couple of months, I’ve been trying to learn how to draw digitally while retaining some of the line quality I’ve cultivated in my physical media/ink drawings.
When I started on this piece (which is entirely digital, except for the applied watercolor wash texture), I thought that drawing a couple of birds in almost-profile with some lightly scrolling botanicals was the kind of thing I could do in my sleep, because I’ve done it so often on paper. For whatever reason though, this particular drawing ended up being weirdly difficult for me to get right. In the end, though, I’m pleased with how this closely this digital drawing resembles what I would have done in pen-and-ink.
Kathleen: Flyaway has art through it, as well as on the cover, and I’m interested to know (a) how much cover art — and more so, interior art — affects how you read a book, and (b) what you do with your awareness of that art when you put together a new illustration?
Justin: I’ve been a voracious listener of audiobooks for the last couple years, and a vast majority of the books I’ve consumed during that time have been in an audio format. So, while I may be familiar with the art associated with a particular title because I follow the illustrator or publisher online, I usually don’t have it in front of me, except perhaps in thumbnail form. This certainly helps me not be overly influenced by the work that’s already there.
All that to say: while I actually now own Flyway in both the audio and print versions, I had already made a sketch by the time I acquired the latter. I had no idea, for example, how many birds cutouts were sprinkled throughout the book! I knew from my first listening though that I wanted to feature the words “coward” and “monster,” which are both so evocative, and the lantern bush blooms which are so specific and also so much fun to draw. Plus a couple of birds, because, clearly.
When I create an illustration inspired by straight narration—or even something photographic, like a live-action TV show or movie—the act of drawing itself seems interpretive. I’ve found during the past year of doing DTC (and before that, creating character sketches for myself), that the hardest things to create fanart for are comics, cartoons, or other extensively illustrated works, because it’s hard to translate a drawn image into a NEW drawn image, and imbue it with personal style while keeping it looking like itself.
Kathleen: Oh, hey! We’re both Light Grey Art Lab illustrators, too — and you’re in World Roulette! That involved a little bit of writing as well as visual worldbuilding. How do you approach writing, as an illustrator — particularly of something you’ve illustrated?
Justin: This was actually my first time doing a piece for LGAL, and I’m thrilled to be included! Although I’ve followed them for years, I visited the physical gallery space for the first time last year, and was excited to see one of your pieces on the postcard display as soon as I walked in!
Per my approach to the writing, I think anytime someone creates a scene or character from scratch, they’re answering a constant stream of questions as they go along: who’s populating this setting? What are they wearing? Why this, instead of that? etc. So, when I approached the text portion of the World Roulette piece, I saw it as a matter of simply writing out the answers to those internal questions and then rewriting that block of text to be slightly story-shaped.
My biggest challenge with that particular project was editing down my blurb to within the word-count limit (I tend to be fairly wordy when I write, which I’m sure is obvious from all my answers so far).
Kathleen: What are you excited about now, and/or what are you working on (or what’s already out) that you’d most like to wave around and shout about?
Justin: In addition to Drawn to Culture—which is always looking for contributors, btw, in case anyone reading this wants to participate—and the Light Grey Art Lab show you mentioned above; my wife, the fabulously talented Megan Lynn Kott, and I co-wrote/illustrated a book last year (my first, her second), which we’re both super excited about!
The book comes out on September 1st and is called Unfamiliar Familiars: Extraordinary Animal Companions for the Modern Witch. It’s basically a humorous take on the animal fact reference book, with a witchy twist. Even though the kind of writing we did for this book is more list- and blurb-based than it is novelistic, it was still the most writing either of us had done in years. That made working on it a little terrifying, but it was also lots of fun to explore. The book is chock-full of jokes (which at least we think are funny), esoteric pop culture references, and cute animal paintings, and we can’t wait for it to hit shelves soon.
Justin can be found online in the following places:
- Website: https://www.jdevineart.com/
- Instagram: https://www.instagram.com/jlawdev/
- Etsy: https://www.etsy.com/shop/jdevineart
- InPrnt: https://www.inprnt.com/gallery/jlawdev/
- Drawn to Culture: https://drawntoculture.com/
Flyaway–adjacent interviews
And since this seems to be becoming a series, some previous interviews that have happened due to Flyaway connections:
- Flyaway: Interview with Felicity Jurd — audio book narrator
- Flyaway Cover Comparison (with comments from designers)
Pingback: August post round-up | Kathleen Jennings
Pingback: “Ghoulish but sentimental” — an interview with Socar Myles, Ghostwriter | Kathleen Jennings