On these observation journal pages, I was thinking about the way stories interact with the space in which they take place. (This was because of a comment about Travelogues, which is very much about moving through landscape.) But the exercise turned into another way to break apart and consider stories, and find new ways in.
I began by quickly noting down the main locations in some favourite fairy tales, and tracking how characters moved between them (see also: The Usefulness of Template Stories).
Below, you can see Little Red Riding Hood (the version with the river and the washerwomen), Cinderella, Sleeping Beauty, Rapunzel (the one with later attempted murders), Beauty and the Beast, and Snow White.
Charting stories like this highlighted some interesting patterns. The shuttling activity of Cinderella, the concentric, narrowing focus of Sleeping Beauty. The increasing distance from home and outward movement of Rapunzel, the ring-road of Little Red Riding Hood.
It also highlighted the places where other locations were implied but not revealed, and the difference between story movement and that of individual characters. For more on that, see Plotted: A Literary Atlas by Andrew DeGraff and Daniel Harmon and Cinemaps: An Atlas of 35 Great Movies by Andrew DeGraff and A. D. Jameson.
Cinderella in particular amused me.
Looked at this way, the focus of the story became the road between home and palace. So a few days later, I took a closer look:
There are several nebulous implied locations (where the stepmother and godmother originate from, for example) — they could be expanded, ellided, or conflated.
And while the road is a key location, there is rarely much time spent on it. What would the story look like from the point of view of observers along the way?
What about the tension between the landscape passing outside the carriage and the anticipation of the person within it? (Tangentially connected post: bored teens in cars.)
The next day, I was just playing with tiny maps of Cinderella, for fun:
But while the earlier charts open up the story, the map forces decisions, from aesthetic and style to the details of the world, the number of bridges the carriage should go across, and therefore the waterways and surrounding geography. At least, they do so if you build the world out from the events of the story.
If you fit a story to an existing geography, draping it over a landscape or running it along known roads, it is mostly the story that changes (and, perhaps, the meaning of the landscape). “Gisla and the Three Favours” (published in Lady Churchill’s Rosebud Wristlet last year) began as an exercise in draping the story of Cinderella over a volcanic landscape, and letting the story change. When writing Flyaway, the process involved introducing several fairy-tale elements to an ill-suited climate and watching them shift — but also letting the mythic weight of those stories become a lens through which to view landscape often written about more cruelly. And Travelogues explicitly involved attaching fantastic and fairy-tale imagery to very real geography and journeys.
I’ve also used this approach when planning and editing a current large project. Here’s a slightly redacted chart of the key locations, to see where movement was concentrated, and where the story opened up or was bottled in.
Here is the same for an early version of an house from the story:
- Pick a story (a fairy-tale, a movie with mythic weight, something you’re working on — see The Usefulness of Template Stories).
- From memory, do a quick rough chart of the key locations, and how characters move between them.
- Notice and consider:
- If you notice anything new about the story, or a new angle of approach to it, make a quick note of that.
- If you wanted to open the story up, make it more claustrophobic, more cosmopolitan or focussed on logistics, what changes could you make to its locations?
- Write or draw:
- Are there any locations that don’t get a lot of focus? Implied off-page points of origin (or destination) — where was the woodcutter cutting wood? Heavily trafficked but almost unmentioned roads or driveways? Important outbuildings or waterways (did Sleeping Beauty’s castle have a moat, and what water fed it, and what became of it when everything was overgrown)?
- Do a quick sketch — written or drawn — of a scene set in that place, or viewed from that point of observation.
Some related posts:
- Breaking down stories — variations
- Three Thoughts About Maps
- Drawings from the QWC Map Workshop (including links to some good books)
- Other posts tagged with “maps” (including map illustration process and interviews)
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