On getting maps into books: An interview with Karina Granda

Previously in this series of posts:

Karina Granda, Art Director at Little, Brown Books for Young Readers, can be found at https://www.instagram.com/karinamakesbooks/. I’ve worked with her now on several books, including the maps and ornaments for Holly Black’s The Folk of the Air series (The Cruel Prince, The Wicked King, and Queen of Nothing), but most recently she was the art director on Samira Ahmed’s new middle-grade fantasy (and science adventure Amira & Hamza: The War for the Worlds, and I worked with her on the map.

She very kindly agreed to be interviewed about putting maps in books (generally, and specifically Amira & Hamza) — and to interview me right back! So halfway through this post the roles flip…

Kathleen 1: What do maps do for you as a reader/art director? Do you have a favourite map (literary or otherwise)? 

Karina: Typically we place our maps at the front of the book, and they are very useful for instances where the reader is being introduced to a new world, and/or where the sense of place and space is very important. We often think of fantasy books since you are entering lands unknown, often built from scratch by the author, and the characters move through a large space, multiple kingdom’s etc. But some are more unconventional. I recently commissioned a map for April Henry’s upcoming book, TWO TRUTHS AND A LIE, which is a thriller that takes place entirely within a motel. The motel map clues the reader into the entrances, the exits, the dead ends–which creates a really interactive experience where the reader can follow the map to chart the action, or try and guess escape routes for themselves! I also love the maps for the AMIRA & HAMZA series because they deal with time and space in such an unconventional way.

Kathleen 2: How do you decide when to put a map into a book? What do you look for in an illustrator, when commissioning maps? 

Karina: When I commission a map, the first thing I think of is the purpose of the map. Does it need to be highly literal? For non-fiction books, or perhaps a book where we are following a war, etc.—we often want to be very exacting about scale, relative positioning, dimensions, landmarks, etc. Or is this one where we can take more artistic liberties? Is this one where we can add more decorations and fun tidbits? Where we can choose which places to emphasize in scale/detail based on significance in the book, and not literal size? For very literal maps, I look for artists that have a cartographer’s approach. If not, I cast a wider net—including some artists that may never have done a map before—but that match the tone and feel of the story (and the art created for the cover). Or perhaps the map is an opportunity for contrast. One thing I found really fun about working on the FOLK OF THE AIR series is that we had these hyper-modern 3D covers, but were able to use the map and interior art to add a softness and whimsy that we needed for a more complete package.

Kathleen 3: Why did you want maps in this book? Did the particular requirements of this map give you any pause? 

Karina: The maps for AMIRA & HAMZA posed quite a unique challenge in that we were not just looking for how to move north to the mountains, or east to the ocean, let’s say; but we are dealing in different dimensions and moments in history. In all honesty, I conceptually understood what Samira wanted, but I did not have the vision for how to execute it in a way that was digestible as a map. But I knew Kathleen is so fantastic at fantasy, and maps, and also in giving extra special care and detail into everything she does, that I knew if she took it on, she would figure it out. And it was truly perfect.

Kathleen 4: Thank you!
Do all maps in books need to do the same thing? Or what are some of the purposes a map might serve? Have there been any Unexpected Moments in Maps in your career? 

Karina: All maps “set the scene”; but I think that can be literal, or more for the purposes of feel/tone. I do my best as an art director to avoid surprises! And really it is out of respect for the time and energy that artists are bringing to the work. So I try to start by seeking out as many details and as much information as possible. Though I have to admit that I was thrown for a loop when it was decided that FOLK OF THE AIR would need different (but similar!) maps in order to adapt to a changing landscape—and our artist works in ink! Series pose the most surprises since it can be the author’s prerogative to introduce change at many points in the process. That said, we were lucky that Holly and Kathleen are both so flexible, and such pros, and we were always able to make it work. ;)

Map for The Wicked King, by Holly Black. Little, Brown 2019

Kathleen 5: What’s the process you follow when you’re commissioning a map? Are there any surprises in that process? Has anything ever gone hilariously wrong (that you can talk about)? 

Karina: First we determine whether we need a more literal or artistic map, and then we look for artists that would complement the style of the art we are pursuing for the jacket. Typically we share some options with the author so they can have a say in the art style too. Then I pose what many authors consider to be a big challenge: Please doodle the map for me. It can be incredibly rough and amateur, but it is very important that we are all on the same page about the relative positions of the different landmarks and locations. And I promise that everyone has been more than capable of providing what we need. I also ask for a list of the landmarks and locations with written descriptions and/or visual references so that the artist has something to work with when adding all their great details. We’ve been lucky to work with so many fantastic artists and authors, that the rest of my job tends to be easy on my end! It mostly entails shepherding and clarifying feedback. But the artists are really the ones working their magic. I am just a gopher. ;)

Kathleen 6: What would be your favourite thing to find in a map? 

Karina: I think all great art for books brings its own level of storytelling. For example, when I think of a good picture book, there is always a little something more being said in the image. It is in conversation with the text, but not just a literal representation of the author’s words. And I think the same can be said for maps. I like finding the hidden characters, the specific flowers that would grow in that forest, the pearl or mermaid in the ocean, etc. I look for all the things the mapmaker brought to the art in order to make it feel vibrant and alive.

Kathleen 7: What would be the worst/funniest book to have a map in, if you could only get away with it? 

Karina: I imagine that any book with a map that would travel through the human body could have a hilarious and also totally gross component. A book like EVERYONE POOPS or TRUE OR POO? Or if there were some non-fiction book about how cities work, you could map some poop or dead goldfish making it’s way through a sewage system. And honestly think some kids would love maps like that. Kids can be totally weird! But that said, maps are always in conversation with the text, so I don’t think it would ever be any weirder than the story the author and publisher have already agreed to put out there!

Kathleen 8: Any questions you’d like me to answer?

Karina: Yes!

Karina 1:  What is your process for taking an author’s words and doodles and giving them an actual shape/drawing/form?

Kathleen: Obviously it depends a little on the final shape. Usually I sketch out the basic layout on the first page of my folded sketch paper, just to keep it in mind. But after that, I like to start by first just reading the manuscript or extracts, and taking notes. Where possible, I take make the notes in pictures. That way I’ve already solved (or identified!) a few problems, and can see at a glance where I might need to do more research — for example, whether certain creatures should be drawn with or without shirts, or whether something “appears” because it becomes relevant or because it magically comes into being (both of these on maps I worked on with you!). That’s where I might play with style, make little wishlists of things I’d like to draw, and so on. 

Sometimes this is like reading through the pencil — it goes straight from the book to the page and I just follow along. Sometimes it is a very complicated logic puzzle — sentences that seem to make sense can be tricky to turn into an actual picture, especially with fantasy! And then I have to get the tone right — what am I doing to the words. A picture can make something more grim, more whimsical, austere, warm…

After that I get more mechanical. I rule up several boxes with the shape I have to work in. Often I’ll make a cardboard template — I have a few standard ones already in my pencil case. They might be only a couple of centimetres/an inch tall. Then I start sketching the strongest ideas into them, very tiny.  I choose the best of those and send them to the art director, so you can consult and choose or suggest variations.

Tiny sketches from developing the map for Amira & Hamza

Karina 2: What is your biggest challenge when creating a map? Or, is there any map you have worked on that has been particularly challenging?

Kathleen: The biggest general challenge, apart from sometimes drawing more trees than I bargained for, is fitting the map into the page. Worlds are very rarely written to exactly fit two open book pages! And that’s working with just one world, and not the multiple tilisms of Amira & Hamza. But I have to fit the world plausibly into that space, and then fill the rest of that space pleasingly, accounting for margins and the area that risks disappearing into the gutter (fold).

Specific challenges vary. Amira & Hamza, with its map that’s more of a conceptual representation of the links and progression between spaces, made me pull right back and ask what a map could and should look like. For Folk of the Air, I had to think about real-world vs fairytale geology in designing the islands — and then fit new details into the sequel maps (splendid fun, but some spatial tinkering!). In two maps I have coming out next year, I had to deal with a lot of unexplored space, and ask how the characters who might have made the maps might have filled those areas up. 

I like to draw maps which capture the feeling of a world, rather than precise distances. But there’s still challenges there — with Folk of the Air, for example, you and I had to consider the ideal balance of whimsy and ominous elements, which led to me adding (among other things) some tiny skulls. But still I need to think a bit about geography — what flows where, or if it’s a slightly 3-dimensional map, what might be obscured by mountains or buildings.

Karina 3: What is the most fun part of working on a map?

Kathleen: The fact that every map is so different! I really do love these little puzzles — and then, once I solve them, getting to fill all the blank spaces with simurghs or mermaids or skulls or ominous toadstools or stars. And getting to put tiny stories and jokes and reinterpretations into the design. And I love how much people who see them get excited about having a world unrolled in front of them.

When I was little, I envied the characters who got to climb into books, and of all the jobs I’ve had, being an illustrator is the closest to that, and of all illustrations, drawing maps is like parachuting in.

Karina 4: What are your favorite maps? Literary or otherwise?

Kathleen: The Muppets travelling by map!

Well, my least favourite is the big wall map I have which is centred on Australia, because it turns out there are good design reasons not to do that: vast oceans on either side, and all the other continents squished around the edges. It’s rubbish for reference, and has made me feel so much further away from everyone all year.

Favourite… Hmm. I love so many — I’ve previously posted links of some of my favourite books of maps. Pauline Baynes’ maps were my first fantasy maps and she was the first illustrator who made me realise what illustration could do. And the maps always make me taste salt air and smell pines in the snow… When I walked into the Tolkien exhibition and saw her maps of Middle Earth — right there, in gouache! — I gasped. And my father used to build 3-dimensional maps out of blankets and cushions, to demonstrate historical events or how our property was laid out. That was when maps first made sense to me, as objects you could — almost — hold and touch and turn to see how the world works. More recently, I really like Elisabeth Alba‘s work, especially her map for Henry Lien’s Peasprout Chen: Future Legend of Skate and Sword.

Finally:

And do check out Amira & Hamza: The War to Save the Worlds, a rollicking, thrilling middle grade adventure through science, mythology, poetry, and more worlds than you usually get in one map!

Travelogues, world domination, coffee

Cover design by Brain Jar Press, image by Vertyr

First: Travelogues has received a beautifully thoughtful new cover quote from Shastra Deo (in addition to that wonderfully joyous one from CSE Cooney):

“Travelogues: Vignettes From Trains in Motion tracks between fairytale forest and human industry, refiguring the railway through the tender wildness of the everyday. Delightfully unexpected in their metaphors, as wrought in sound as in image, these poems embody our attention and our daydreams—casting new light, new shadows. Jennings makes magic of the detail and colour of the quotidian world, where a cluster of rust-wrecked cars are kindred with autumn leaves, where a bare tree twins curves of concrete, where a train is a knife slicing through butter-and-honey light. Nearly there, nearly there. A world at work, remade through window and motion. And further.”
– Shastra Deo, Thomas Shapcott Poetry Prize winning author of The Agonist

Shastra very much picked up on some of the ideas I was working through in the book.

Second: I’ve been friends with Peter M Ball for a while now — although it was a few years before I realised he lived in the same city as me (I assume many of my friends and acquaintances primarily inhabit the halls of convention hotels). Peter is one of the people whose minds I admire — the way he thinks through making things and putting them into world (which is something we’re both fascinated by, in various ways). I’ve followed his blog and his writing, we’ve overlapped at uni together and met up with Angela Slatter to write and scheme (technically I crashed their scheming club), he gave me a panel to chair at a GenreCon that confirmed my love of moderating, and we’ve introduced each other to (and occasionally disagreed over) a lot of books.

And I’ve watched, fascinated, as he’s worked through all the practical and theoretical considerations involved in starting Brain Jar Press — initially experimenting with his own projects, and then bringing out Angela’s Red New Day chapbook, and now my Travelogues, and next… well, stay tuned, there are interesting projects in the works and Brain Jar Press is very much worth keeping an eye on.

In the current issue of his newsletter, Notes from the Brain Jar, Peter has set out some of how my Travelogues became a Brain Jar project (and, to a degree, vice versa!), and what his thoughts on the book are — gratifying to the author of course, but really interesting for the technical side of things (I appreciate watching how people think through their work).

Here’s a little bit:

Many, many years ago—long before I started writing SF—I wrote an honours thesis on poetics and place and how poetry uses line length, punctuation, and white space to generate its effects. I hadn’t thought about those things much for twenty years, but reading Kathleen’s tweets I could see the patterns there, the little callbacks to my favourite poetic style and an ear for rhythm that only comes from reading a metric ton of poetry out loud. 

Friends, I gotta tell you, during the weird early days of the Pandemic it was all chaos and gloom and what comes next, it was extraordinarily comforting to sit down with the edits for this book and immerse myself in the language. 

More importantly, it was a pleasure to see the world differently, because Kathleen just plain looks at things in ways other people don’t. The whole book is a reminder that even in the most ordinary things, there is a little touch of magic. We’re marketing this one as poetry, because it is in so many ways, but really its little slices of hope and wonder and a chance to see the world in a slightly different way.

You can read more in the newsletter — scroll down to the heading Travelogues.

But this issue of the newsletter also contains a quite lengthy and in-depth section on Brain Jar itself (look for the heading Paperclips) and why he would start a micropress, and what the pleasures and challenges of it are. So if you are curious — professionally or otherwise — about those aspects, I highly recommend checking it out (and you can subscribe to the newsletter here).

New Book Day — Notes from the Brain Jar — 10 September 2020

Travelogues: vignettes from trains in motion is available for preorder in print and as an ebook.

And to occupy you while you wait — my debut Australian Gothic novel(la) Flyway is very much out in the world and available to buy, borrow, listen to, etc, and people have been saying lovely things about it.

Corella Press

Do you like crime? mystery? forgotten books of the 19th century?

CorellaLogo

I’m very delighted to be involved with the cover designs for the first books of this new teaching press at UQ: Corella Press.

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Corella Press is a not-for-profit small press committed to making beautiful, collectable editions of recovered Australian nineteenth-century crime and mystery stories.

Corella Press launches with Bridget’s Locket and Other Mysteries by ‘Waif Wander’ (Mary Helena Fortune). This triptych of works by a premier Australian crime writer of the nineteenth century includes Dora Carleton: A Tale of Australia, a novella published for the first time since 1866.

I will reveal more as I can. In the meantime, here is a teaser:

Corella Teaser

Print is Dead

Today, on Twitter, Text Publishing was (facetiously?) harking back to the gentler days before the great YA/Adult Lit debate, and wishing for some new pieces on the death of print publishing. I think they wanted links to articles, but I wrote a poem instead.

Print is Dead

Ink stains the sheets.
The newswires said
Behind a locked door
Print lies dead.

TV detectives
Trace white lines
Where the books fell
With broken spines.

(The culprit words
In bright neon
Through dirty windows
Flicker on,

Then flicker off.)
Print lies there, still
Ignoring all the ink
We spill.